I am a well-rounded 3D Generalist with specialization in 3D Modeling. I am proficient in using Blender to create finished assets from model to render. Creating photo-realistic hard surface and organic props is my strength, but I am also versatile and can re-create many unique styles. I maintain a manageable level of topology and can optimize models for ease of use in film, games, or e-commerce.
Having well-rounded practical skills is important to me as well. I enjoy practicing physical sculpting, illustration, and 3D printing in my spare time.